Six Tips for Photographing Work for Your Art School Portfolio
When putting together your art school portfolio, you must showcase your best work in the best way possible. You never want the reason you got rejected to be unclear or sloppy photographs of your work!
And now that almost everyone has a smartphone with a great camera in their pocket, there are fewer excuses than ever to have bad photography in your portfolio. If you are a digital artist or photographer - lucky you! You’re already one step ahead. However, since most portfolios request a range of materials, you will probably need to photograph something for your portfolio.
Here are my six top tips for photographing work for your portfolio:
If It’s Small and Flat, Consider Scanning It
For work that fits inside, using a decent-quality scanner is an excellent replacement for photography. It eliminates the need to light and stage your work. You still may need to make some digital adjustments (more on that later), but getting a high-quality digital image of your work can be easy. Check your local library or school if you don’t own a scanner!
2. Lighting is Key
The lighting is probably the most important determinant of a good photo. The perfect lighting is a bright, cloudy day outside. If that happens while you’re preparing your portfolio, hurry on out there and take some photos!
But if you are stuck with interior lighting, there are some things to watch out for. First - hang your work on a wall, if possible. You’ll get better lighting from overhead if the work isn’t parallel to the light. Next, ensure you don’t have any bright spots from the lighting. If you do - you may need additional lighting sources. Bright spots tend to result in overexposure in one part of the image and shadows in the others. While you can fix this digitally, it’s usually not worth the hassle.
3. If the Art is 3D, Take Multiple Shots
You won’t know if you can include multiple angles of a 3D work in your portfolio until you get access to your school’s particular application website. However, taking multiple angles of a 3D work is still good practice. You may presume that a certain angle provides the viewers with the most precise understanding of the work, but once you’ve shot a wider range of angles, realize there was a much better one you weren’t even considering!
4. Make a Simple Photo Studio
For 3D work, you can also make a really simple photo studio at home with a large piece of white, grey or other neutral-toned paper. Tape the paper to the wall so half is on the wall and half on the floor. The key is - don’t crease the paper where the wall meets the floor! Instead, let it roll gently. This helps eliminate shadows in the background and keeps the focus on the work. You can also do this on a table or other surface next to the wall if the lighting is better.
These images show my easy photo studio set-up. Here, I’m taking advantage of the natural light on my windowsill. I have a curl of tape on the window frame and one on the sill, holding the paper in place. Notice in the close-up that it appears the model is floating in white space, not sitting on a windowsill! Neat!
(PS. The “sculpture” for this example is not my art. I got this cute little mini calligraphy desk from a gacha machine in Tokyo)
5. Consider Some Basic Digital Edits
There’s nothing wrong with sprucing up your photographs digitally. The most important thing is that you should not revise the artwork itself. Instead, you should optimize the photograph to showcase the artwork in the best way possible.
Most photo editing programs, including Adobe Photoshop and Lightroom, allow basic edits like contrast, brightness and levels. I always recommend starting with those three basic adjustments and going from there. Contrast lets you adjust the range between the darkest and highest values in the image. Brightness adjusts the overall lightness or darkness of the image. But levels are the ones I think make the most easy, striking improvements. You can brighten the brights and darken the darks in levels, making the image more true to life.
If you need help learning these essential photo editing tools, feel free to contact me for art coaching, where we can work directly with your images. But you can also find tons of great resources online by searching for your favourite photo editing software tutorials.
6. Don’t Be Fancy
Your art school portfolio is not your Instagram feed or a bougie blog. You don’t need to find an artsy background. You definitely should not add filters to the photograph. You shouldn’t take the picture at a jaunty angle.
Just remember that photography, in this case, is just the vehicle through which you are presenting your artwork to the reviewers. You want them to feel like they are in the room looking at the artwork. Don’t do anything to distract them from that and you’ll be fine!
-
November 2024
- Nov 15, 2024 Character Concepts - Brainstorming Activity
- Nov 14, 2024 Designing Characters - Three Examples from the Pros
- Nov 13, 2024 Five Tips for Successful Comic Scripts
- Nov 12, 2024 Five Steps to a Masterful Outline for Your Comic
- Nov 11, 2024 How to Get Started Making Comics: Step Breakdown
- Nov 8, 2024 Three Reasons You Should Build a Creative Community
- Nov 7, 2024 Five Essential Skills for Making a Graphic Novel
- Nov 6, 2024 Five Steps to a Digital Character Illustration on Procreate
- Nov 5, 2024 Digital vs Traditional Illustration - 4 Myths Busted
- Nov 4, 2024 Three Gesture Drawing Methods You Probably Haven’t Tried Before
- Nov 1, 2024 The Seven Key Elements of Art Making
-
October 2024
- Oct 31, 2024 Three Unexpectedly Great Illustration Resources
- Oct 30, 2024 Ten Essential Skills Every Illustrator Should Practice
- Oct 29, 2024 Top Five Procreate Tips to Enhance Your Digital Illustration
- Oct 28, 2024 Seven Things I Learned About Illustration and Art Working in the Print Industry
- Oct 25, 2024 Five Viz Media Graphic Novels That Transcend the Genre
- Oct 24, 2024 Top Five Drawn and Quarterly Comics To Blow Your Mind
- Oct 23, 2024 Top Five First Second Comics to Get Cozy With
- Oct 22, 2024 Top 5 Image Comics You Need to Read Right Now
- Oct 21, 2024 Art News 002: Foodways at the Richmond Art Gallery
- Oct 18, 2024 Six Tips for Photographing Work for Your Art School Portfolio
- Oct 17, 2024 5 Ways to Make Your Art School Portfolio More Conceptual
- Oct 16, 2024 5 Unofficial Rules of Receiving a USEFUL Art School Portfolio Review
- Oct 15, 2024 Ten Things to Avoid in Your Art School Portfolio
- Oct 14, 2024 5 Things Your Art School Portfolio Should Say About You
- Oct 11, 2024 7 Tools for Drawing Perspective Without a Ruler
- Oct 10, 2024 5 Tips to Start a Daily Drawing Practice
- Oct 9, 2024 Ten Japanese Illustrators You Should Know
- Oct 8, 2024 Meet the Art Coach!
- Oct 7, 2024 Ten Tips to Get Started with Gesture Drawing
- Oct 4, 2024 Nouns + Adjectives - a Silly Illustration Game to Spark Inspiration
- Oct 3, 2024 Five Ways to Boost Your Creativity
- Oct 2, 2024 How I Make Comic Panels in Procreate
- Oct 1, 2024 OC-tober 2024, a Month of Art Prompts
-
September 2024
- Sep 25, 2024 Three Comic Book Art Styles You Might Not Know
- Sep 24, 2024 Five Questions to Ask an Art Coach
- Sep 23, 2024 Let’s Make Characters!
- Sep 20, 2024 Art News - 001
- Sep 19, 2024 Top Five Manga if You Don’t Read Manga
- Sep 18, 2024 How to Think About Character Design
- Sep 17, 2024 Book Printing Basics
- Sep 16, 2024 Top Five Reasons You Might Need an Art Coach in 2024
- Sep 11, 2024 Top Five Things Artists Can Learn From Their Peers
- Sep 10, 2024 Top Ten Figure Drawing Tips for Illustrators
- Sep 9, 2024 Top Five Art Books You Should Own